Saturday, July 27, 2013

8 bit to 16 bit Render buffer

Rendering with IT with turn out to be very grainy. IT output images in linear. Maya render view default is sRGB. Thus the Maya Render View will look darker with the same render and that might help hiding the grains. I have not fully tested it in Maya render view but I am guessing the grains are still there if you gamma up the render image.



To solve the problem you will need to change the render output from 8bit to 16bit or even higher 32bit. I find it 16bit is good enough. You might have to restart Maya for this settings to take effects.




Current Frame Render Option

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