Saturday, February 15, 2014

That annoying rendering problems with the camera to use

If you are like me, having trouble to get Renderman to use the camera you want as render camera, especially rendering to IT, here's the command line to solve the problems:

rmanLoadPlugin; setCurrentRenderer renderMan; rmanChangeRendererUpdate; rmanRenderPass("Final", "yourCamShape");

Noticed that the pass used is Final. There are in fact Final and Preview pass by default. Something that you could take advantage of when doing interactive rendering.

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